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- > Laurent again, and again :-)
-
- We can never get to much of you. ;-)
-
- > I've got friends in my demo crew which are only doing raytraced animations.
- > One of them as done a 5 minutes film like that. They use amiga 1200 with
- > a 68060, 64 meg of ram :-)), ...
-
- Cool toy. I know of some guys in Gothenburg that have got someting similar, but
- they have got an SGI Indigo as well. :-)
-
- > I could ask them to calculet us the animation I imagined this morning.
-
- Please do. :-)
-
- > I'm sure this would look great.
-
- I bet it will. :-)
-
- > PS : I also thought at the intro before the game : Bertrand could do us
- > a .fli with a nice great anim ( A really nice one would be pleasant ).
-
- Yes, it could be very nice, but it would also take alot of diskspace, but
- for a CD-ROM version...
-
- > The same when you die or when you win, and so on.
-
- Yup. :-)
-
- > Normally, I'm not for .fli ( Because of realtime in demos;-), but here, I
- > think impressive anims would do the difference.
-
- Yes, I agree. We all want Bad Mood to be someting special, so lets do
- it very special. We have got all the people we need in here so why limit
- our selfs?
-
- > But they would have to be impressive, and realistic, not with big pixels,
- > bad textures, ...
-
- Yes, ofcourse. There isn't anything that turn you off as much as bad graphics.
- The graphics could be the difference between success and disaster. :-\
-
- //Magnus Kollberg
-
-